Stare
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Membru Banat
Înscris
12 Noi 2019
Mesaje
4
Start Earning Today Follow the steps below

1. You must have a Bitcoin wallet
2. Register an account at ????
3. Copy the entire script and paste in AutoBet -> Custom (make sure you copy the whole otherwise this script will not run)
4. Proof that this script still works my own graph To use basebet 10 you must have 30,000 bits so you can handle it 24/7




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// Settings
var baseBet = 10; // In bits
var baseMultiplier = 1.10; // Target multiplier: 1.10 recommended
var variableBase = false; // Enable variable mode (very experimental), read streakSecurity.
var streakSecurity = 15; // Number of loss-streak you wanna be safe for. Increasing this massively reduces the calculatedBase variable. (1-loss = 20%, 2-loss = 5%, 3-loss = 1.25% of your maximum balance). Recommended: 2+
var maximumBet = 999999; // Maximum bet the bot will do (in bits).

// Variables - Don't touch!
var baseSatoshi = baseBet * 100; // Calculated
var currentBet = baseSatoshi;
var currentMultiplier = baseMultiplier;
var currentGameID = -1;
var firstGame = true;
var lossStreak = 0;
var coolingDown = false;

// Initialization
console.log ('====== Procon \' s BustaBit Bot ====== ');
console.log ('My username is:' + engine.getUsername ());
console.log ('Starting balance:' + (engine.getBalance () / 100) .toFixed (2) + 'bits');
var startingBalance = engine.getBalance ();

if (variableBase) {
console.warn ('[WARN] Variable mode is enabled and not fully tested. Bot is resillient to' + streakSecurity + '-loss streaks.');
}

// On a game starting, place the bet.
engine.on ('game_starting', function (info) {
console.log ('====== New Game ======');
console.log ('[Bot] Game #' + info.game_id);
currentGameID = info.game_id;

if (coolingDown) {
if (lossStreak == 0) {
coolingDown = false;
}
else {
lossStreak--;
console.log ('[Bot] Cooling down! games remaining:' + lossStreak);
return;
}
}

if (! firstGame) {// Display data only after first game played.
console.log ('[Stats] Session profit:' + ((engine.getBalance () - startingBalance) / 100) .toFixed (2) + 'bits');
console.log ('[Stats] Profit percentage:' + (((engine.getBalance () / startingBalance) - 1) * 100) .toFixed (2) + '%');
}

if (engine.lastGamePlay () == 'LOST' &&! firstGame) {// If last game loss:
lossStreak ++;
var totalLosses = 0; // Total satoshi lost.
var lastLoss = currentBet; // Store our last bet.
while (lastLoss> = baseSatoshi) {// Until we get down to base bet, add the previous losses.
totalLosses + = lastLoss;
lastLoss / = 4;
}

if (lossStreak> streakSecurity) {// If we're on a loss streak, wait a few games!
coolingDown = true;
return;
}

currentBet * = 7; // Then multiply base bet by 4!
currentMultiplier = 1.00 + (totalLosses / currentBet);
}
else {// Otherwise if win or first game:
lossStreak = 0; // If it was a win, we reset the lossStreak.
if (variableBase) {// If variable bet enabled.
// Variable mode resists (currently) 1 loss, by making sure you have enough to cover the base and the 4x base bet.
var divider = 100;
for (i = 0; i <streakSecurity; i ++) {
divider + = (100 * Math.pow (4, (i + 1)));
}

newBaseBet = Math.min (Math.max (1, Math.floor (engine.getBalance () / divider)), maximumBet * 100); // In bits
newBaseSatoshi = newBaseBet * 100;

if ((newBaseBet! = baseBet) || (newBaseBet == 1)) {
console.log ('[Bot] Variable mode has changed base bet to:' + newBaseBet + 'bits');
baseBet = newBaseBet;
baseSatoshi = newBaseSatoshi;
}
}
// Update bet.
currentBet = baseSatoshi; // in Satoshi
currentMultiplier = baseMultiplier;
}

// Message and set first game to false to be sure.
console.log ('[Bot] Betting' + (currentBet / 100) + 'bits, cashing out at' + currentMultiplier + 'x');
firstGame = false;

if (currentBet <= engine.getBalance ()) {// Ensure we have enough to bet
if (currentBet> (maximumBet * 100)) {// Ensure you only bet the maximum.
console.warn ('[Warn] Bet size exceeds maximum bet, lowering bet to' + (maximumBet * 100) + 'bits');
currentBet = maximumBet;
}
engine.placeBet (currentBet, Math.round (currentMultiplier * 100), false);
}
else {// Otherwise insufficient funds ...
if (engine.getBalance () <100) {
console.error ('[Bot] Insufficient funds to do anything ... stopping');
engine.stop ();
}
else {
console.warn ('[Bot] Insufficient funds to bet' + (currentBet / 100) + 'bits.');
console.warn ('[Bot] Resetting to 1 bit basebet');
baseBet = 1;
baseSatoshi = 100;
}
}
});

engine.on ('game_started', function (data) {
if (! firstGame) {console.log ('[Bot] Game #' + currentGameID + 'has started!'); }
});

engine.on ('cashed_out', function (data) {
if (data.username == engine.getUsername ()) {
console.log ('[Bot] Successfully cashed out at' + (data.stopped_at / 100) + 'x');
}
});

engine.on ('game_crash', function (data) {
if (! firstGame) {console.log ('[Bot] Game crashed at' + (data.game_crash / 100) + 'x'); }
});


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